GKS2 isn't a concept anymore! I've got the sprites to work, and a functional travel system! Might add more rooms and items in the future, maybe an exit to leave the place and enter some sort of courtyard.
Planned features:
-Functional dialogue
-Cutscenes
-Other people you can talk to
A screenshot of what is to come. Continues after he gets the key and (finally) exits the door in GKS1.